Moin Allerseits...
Ich würde gerne einen dedicated Server für Duke Nukem Forever erstellen. Kann da mal wer helfen? Finde bei google rein garnix darüber....
Danke schonmal!!!!
Duke Nukem Forever - Wie Dedicated Server erstellen?
Moderatoren: Moderatoren, Redakteure
-
- Beiträge: 61
- Registriert: 19.09.2009 18:06
- Persönliche Nachricht:
In der DedicatedServer.txt im DNF Verzeichnis wird es erklärt:
Duke Nukem Forever Dedicated Servers
====================================
The Usual Disclaimer
====================
The creation, maintenance and continued support of PC dedicated servers is not something that Piranha Games, Gearbox Software or 2k Games provides support for. All Dedicated Server features are provided without warranty and without support. It can, will, may consume huge amounts of bandwidth and cause the detioration and eventual failure of the hardware on which it runs.
Launching a Dedicated Server
============================
1. Open cmd.exe via the Start Menu:
Windows Vista, Windows 7, Windows Server 2008:
Click Start, enter cmd.exe in the search box, press enter.
Otherwise:
Click Start, Click Run, enter cmd.exe and press enter.
2. Browse to the Duke Nukem Forever System Folder:
In the cmd Window that has opened, enter:
c:
cd "\Program Files\Steam\steamapps\common\duke nukem forever\System"
Note that this path may be slightly different depending on where you installed Steam and your version of Windows.
If you're running a Dedicated Server it should be presumed you're savvy enough with your PC to be able to find it.
3. Run Duke Nukem as a Dedicated Server
The format for options is as follows:
DukeForever.exe -server MapName?Options -myservername="ServerName"
For example:
DukeForever.exe -server DM-MorningWood?Game=dnGame.dnDeathmatchGame?Mutator=None?FragLimit=50?RoundTimeLimit=600 -myservername="This Server Is Best Server"
The allowed options are detailed below.
Game Types
==========
These are the available game types as applied to the "Game" option on the dedicated server.
1. Duke Match
dnGame.dnDeathmatchGame
2. Team Duke Match
dnGame.dnDeathmatchGame_TeamDM
3. Hail to the King
dnGame.dnKingOfTheHill
4. Capture the Babe
dnGame.dnCaptureTheBabe
Game Type Options
=================
Each game type has a suite of options which may be used to configure the match.
For the following the octothorpe represents an Integer value.
1. Duke Match
FragLimit=# - The number of frags to play the match to
RoundTimeLimit=# - The number of seconds the match will last
2. Team Duke Match
GoalTeamScore=# - The maximum team score to play the match to
RoundTimeLimit=# - The number of seconds the match will last
3. Hail to the King
GoalTeamScore=# - The maximum team score to play the match to
RoundTimeLimit=# - The number of seconds the match will last
4. Capture the Babe
CaptureLimit=# - The number of captures to play the match to
RoundTimeLimit=# - The number of seconds the match will last
Mutators
========
These can be applied to any game type in order to provide some additional variation to the match.
1. Heavy Weapons
dnGame.dnMutator_Heavy
2. Infinite Ammo
dnGame.dnMutator_InfiniteAmmo
3. Knuckle Sandwich
dnGame.dnMutator_Knuckle
4. Railguns Only
dnGame.dnMutator_InstaGib
5. Shotgun Only
dnGame.dnMutator_Shotgun
Map Rotation
============
There are currently two forms of map rotation available: Repeat and Random. Repeat will continuously cycle the map supplied via the command line, whereas Random will first play the map supplied on the command line, then randomly cycle through all maps available. Each random cycle will progress through all maps available once, then the random cycle repeats indefinitely.
The default rotation is Random, and the rotation may be configured via:
?Rotation=Random
or
?Rotation=Repeat
Max Players
===========
Sorry, but Duke is limited to fragging eight at a time. You can configure this with:
?MaxPlayers=8
Where 8 is 2 through 8.
Maps
====
DM-BuckeyeBurger
DM-Casino
DM-Construction
DM-HighwayNoon
DM-Hive
DM-Hollywood
DM-HooverDamned
DM-Industrial
DM-MorningWood
DM-VegasRuins