Patch 1.2.6 für <STRONG>Zombie Driver</STRONG> mit BloodRace-DLC (nicht für die Steam-Version)
<U>Change log for version 1.2.6</U>
- fixed briefing audio for missions 12 and 13
- fixed missing agent audio in mission 17
- changed sound volume for character speech in some missions where it was too quiet
<U>Change log for version 1.2.5</U>
- added voice over audio for all mission briefings and character dialogue in story mode. Male voices played by Tori Kamal, female voices by Sara B. Moore
- added French, Italian, German and Spanish language support
- added 1 second of invulnerability after respawn in Blood Race
- improved bot AI behavior
- tweaked car engine volume
- tweaked bus handbrake
- sports car alternate skin is unlockable for completing the Beginners'Tournament in Blood Race
- alternate taxi skin is now available from the start
- fixed possible crash bugs during map reload
- fixed respawn exploit in Blood Race
- fixed potential crash after completing the story mode
- fixed misc. sound effects not playing properly in menus
- fixed modified content warning message in Slaughter mode
- fixed global leaderboards screen showing Slaughter mode highscores under Blood Race
- fixed car wrecks gathering pick-ups
- fixed menu UI stretching in wide screen resolutions
- fixed tournament rewards being displayed incorrectly after completing the Zombie Drivers' Tournament in Blood Race
<U>Change log for version 1.2.2</U>
MAJOR CHANGES
- added Blood Race game mode
- added new Muscle Car for the Blood Race mode
- added new Slaughter Train Station map
- added a second car paint for every vehicle (unlockable in Blood Race mode)
- added new vehicle destruction system with destructible 3d car parts
- added car respawn key
- added Polish localization
- new positional sound system
- new improved smart camera with longer view distance and smoother movement
- enhanced car physics to allow full 3d motion e.g. turning over
- added support for full story voice over
MINOR CHANGES
- added startup menu sound device selection option
- added startup menu sound disable option
- added startup menu gamepad disable option
- added particle effects when gathering repair pickup
- added sparks when a car collides with an obstacle
- added ambient sound playing in background
- added highlight and camera shake on player death
- added misc new envinronment models for the story mode
- new translucent water shader
- new main menu background
- new collision system for destrucible props
- tweaked car physics script
- tweaked car speed upgrade
- improved vehicle audio
- improved zombie audio
- fixed a few collision problems on the main story city map
- fixed skidmark texture mapping
- tweaked volume parameters for most in-game sounds
- removed option to post highscores to Twitter (caused by a Twitter authentication API change)
- lots of small tweaks and fixes
<U>Change log for version 1.1.4
</U> * Improved HUD and menu text readability
* Small menu layout fixes
* Added build version info in main menu
* Updated particles library to a newer version (improved game stability)
<U>Change log for version 1.1.3</U>
* improved game stability on some system configurations
* added support for non-English letters in Twitter messages
<U>Change log for version 1.1.2</U>
* fixed car selection in story mode
<U>Change log for version 1.1.1</U>
* Changed sound card initialisation method (fix for some Sound Blaster sound cards)
* Changed order of sorting cars in the Slaughter mode menu to match Story mode
* Fixed master volume not being saved
* Added Steam leaderboards modified content warning
<U>Change log for version 1.1.0</U>
* Added new "Slaughter" game mode
* Added five new arena maps for the "Slaughter" mode with different environmental effects
o Harbor - bright midday
o City Center - foggy noon
o Park - bright dusk
o Midtown - night with projected headlights
o Suburbs - early dawn
* Added specular highlights to most shiny surfaces and all cars
* Fat zombie explosion kills are now added to combos
* Fat zombies emit toxic fumes for better visibility
* Car explosions can now kill zombies and are added to combos
* Car explosions can chain from one another
* Added new combo names and particles
* Money is now awarded for destroying all props
* Updated static camera and is now set as the default camera
* Adjusted story mode pricing
* 21 new achievements (Steam exclusive)
* Online leaderboards for the Slaughter mode (Steam Exclusive). Local High Scores for all other SKUs
* In-game Twitter support for posting High Scores
* In-game Facebook support for posting High Scores
* Switched zombie bone animation to hardware
* Ogre3D Engine updated to version 1.7
* minor tweaks and fixes
Hier geht es zum Download: Zombie Driver - Patch 1.2.6 (BloodRace-DLC)
Zombie Driver - Patch 1.2.6 (BloodRace-DLC)
Moderatoren: Moderatoren, Redakteure