noch ein paar infos zu dem spiel:
irst details have come in for Sonic Boom – find them below.
- Will deliver a “fresh approach that will be at once both familiar and new”
- Sonic Boom will extend into television, gaming, merchandise and more
- Won’t replace modern Sonic
- Will take “the franchise to another level”
- Officially the third title in SEGA’s exclusive deal with Nintendo
- Game will take advantage of Wii U 3DS
- Features Sonic’s sense of speed
- New “Enerbeam” mechanic: explore the game’s world in unique ways
- Wii U version focuses on combat and exploration
- Game developed using CryEngine 3
- Wii U title will “operate in harmony with the television series and act as a prequel to the series”
- Big Red Button CEO Bob Raffei said the game will be “a very different Sonic, both in tone and art direction”
- Sanzaru Games handling 3DS version
- Will feature slightly different content on each platform
- 3DS version has different environments and enemies
- CG TV series from OuiDo! Productions
- Will air in North America on Cartoon Network during the 2014-2015 season
- 52 episodes, 11 minutes long
- Wii U version offers two-player co-op in the main campaign
- Will have modes for 4 players
- Game centers on an adnveutre in an ancient land
- Exploration, melee combat, speed
- 3DS version happens in the same world
- Focus on teamwork
- Expanded roles for Tails, Knuckles, Amy
- Each have their special abilities that link up with Sonic and possibly each other
- No online co-op
http://nintendoeverything.com/sonic-boo ... l-details/
" Big Red Button chosen because its team had experience making character-driven adventure game
- Game will have a narrative focus
- Will focus on a “wide linear” gameplay approach
- Not a true open-world game
- Series of classic sandbox levels branching out into more levels in a spoke-like system
- Using familiar adventure game conventions and ideas
- Emphasis was on making sure the gameplay didn’t eclipse the game’s defining Sonic elements
- More combat-oriented Sonic game would allow the personalities of Sonic’s companions to be expressed more fully
- Each character will have specialty abilities that speak to who they are and how they interact with the world
- Amy can clear out swathes of enemies with her hammer and Knuckles can knock out opponents with brute strength
- The action focus also ties into the exploration component of the games
- This will in turn feed into character and story progression.
- Wanted to make Amy and the other characters feel like a subordinate character
- Amy will be more “capable, agile and graceful” for Sonic Boom
- She has her own powerful attacks and positive personality
- Having Amy standing out of Sonic’s shadow was a positive outcome of wanting all characters to stand out
- Also emphasizes cooperation among the characters
- New enemy is “darker and more foreboding than Eggman is”
- Still follows Sonic’s principles of fast-paced movement
- But this time around it’s not just about Sonic, with Tails, Knuckles and Amy each getting their chance in the spotlight
- No plans to bring the games/cartoon to Japan
- Game is “coming soon”
- Japanese Sonic Team will continue to make Sonic games parallel to Big Red Button and Sanzaru’s"
Den Teil mit anführungsstrichen hab ich aus CW zitiert, da gibt es aber keine direkte Quelle, zumindest hab ich diese punkte auf die schnelle nicht gefunden, sondern die von oben.
http://www.consolewars.de/messageboard/ ... Boom/page4
Besonders interessant: es ist nicht vorgesehen, das Spiel oder die Serie in Japan zu veröffentlichen.
Dazu noch die Info, dass das spiel bereits über 2 jahre in entwicklung ist.
Noch ein Verweis auf folgendes Video von 2011:
http://www.youtube.com/watch?v=G8T3pe9G4Pc
gleich ganz am Anfang wird ein unbekanntes Spiel von Big Red Button Entertainment vorgestellt. Das müsste Sonic Boom sein, da deren erstes Spiel.