Patch 1.1.2 für <STRONG>Zombie Driver</STRONG> (nicht für die Steam-Version)
<U>Change log for version 1.1.2</U>
* fixed car selection in story mode
<U>Change log for version 1.1.1</U>
* Changed sound card initialisation method (fix for some Sound Blaster sound cards)
* Changed order of sorting cars in the Slaughter mode menu to match Story mode
* Fixed master volume not being saved
* Added Steam leaderboards modified content warning
<U>Change log for version 1.1.0</U>
* Added new "Slaughter" game mode
* Added five new arena maps for the "Slaughter" mode with different environmental effects
o Harbor - bright midday
o City Center - foggy noon
o Park - bright dusk
o Midtown - night with projected headlights
o Suburbs - early dawn
* Added specular highlights to most shiny surfaces and all cars
* Fat zombie explosion kills are now added to combos
* Fat zombies emit toxic fumes for better visibility
* Car explosions can now kill zombies and are added to combos
* Car explosions can chain from one another
* Added new combo names and particles
* Money is now awarded for destroying all props
* Updated static camera and is now set as the default camera
* Adjusted story mode pricing
* 21 new achievements (Steam exclusive)
* Online leaderboards for the Slaughter mode (Steam Exclusive). Local High Scores for all other SKUs
* In-game Twitter support for posting High Scores
* In-game Facebook support for posting High Scores
* Switched zombie bone animation to hardware
* Ogre3D Engine updated to version 1.7
* minor tweaks and fixes
Hier geht es zum Download: Zombie Driver - Patch 1.1.2
Zombie Driver - Patch 1.1.2
Moderatoren: Moderatoren, Redakteure