Das ganze Spiel. Siehe hier: https://kotaku.com/the-switch-is-the-be ... 1838497776Stalkingwolf hat geschrieben: ↑27.09.2019 10:59 Kann man in dem 2D Modus das Spiel komplett durchspielen?
bei einem video dazu hatte ich damals den Eindruck das dies nicht überall funktioniert.
Auch beim wechsel wird man an spezielle Punkt gesetzt, weil 2D und 3D Modus nicht komplett gleich wären.
One thing you can’t switch to at any time, however, is the gorgeous new 2D pixel-art graphical mode. You can only do that at churches, and even then the game requires you to make a new save file, and choose a chapter to start from.
It’s hardly instant. You might lose as much of an hour of story progress. Furthermore, chapter beginnings and endings are nebulous: the game never trumpets the opening or close of a story arc. So when you choose a chapter to start from, you might not know exactly where you’re going to land in the different graphics mode.
Your first few hours in 2D mode might feel weird if you have already played a lot of this game in 3D. Towns might feel claustrophobic. The world map might feel insignificant. Cutscenes blink by in displays of old-fashioned paper doll melodrama. The game feels wildly fast-paced.
After a few hours, you might come to appreciate that grandiose, huge-scale open worlds like the one in Dragon Quest XI’s 3D mode are a modern invention. Pumping a game full of details and dragging out its drama is a thing of the now.
3D Dragon Quest XI is a 100-hour game. 2D Dragon Quest XI is more like an 80-hour game. I mean, that’s still huge, though it’s a different, lonelier, more battle-system-enjoying kind of huge.